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Ifart rejected by apple
Ifart rejected by apple








ifart rejected by apple
  1. #IFART REJECTED BY APPLE INSTALL#
  2. #IFART REJECTED BY APPLE SOFTWARE#
  3. #IFART REJECTED BY APPLE FREE#
  4. #IFART REJECTED BY APPLE WINDOWS#

InfoMedia used the phrase in promotional video titles and even its initial press release, though "pull my finger" linked to iFart Mobile.

ifart rejected by apple

#IFART REJECTED BY APPLE SOFTWARE#

Air-O-Matic eventually demanded $50,000 after estimating its losses from InfoMedia's practices, then threatened to sue over InfoMedia's use of its silent-but-deadly ace in the hole: a trademark it filed for in December 2008 on the phrase " pull my finger" in relation to "computer application software for mobile phones." Although iFart Mobile enjoyed a massive sales surge of over 100,000 copies in its first 14 days, iFart Mobile still maintains the number 11 spot in the App Store's Entertainment category.Īir-O-Matic complained to Apple and InfoMedia that its competitor was using unfair business practices, such as spamming Twitter users, gaming Google, and tooting its own horn with overtly glowing reviews on the iTunes Store. At the center of this combustible situation? A trademark Air-O-Matic was awarded for the phrase "pull my finger."Īir-O-Matic's Pull My Finger and InfoMedia's iFart Mobile both quickly stank up the charts in Apple's App Store last December when the iPhone maker finally relented and opened up to such apps. Air-O-Matic, maker of "Pull My Finger," has complained to Apple, threatened to sue its competitor over "iFart Mobile," and demanded monetary compensation, so InfoMedia is responding via the courts. and InfoMedia, Inc., two of the hottest names in iPhone flatulence.

#IFART REJECTED BY APPLE FREE#

Complete free markets tend to be overrated and resemble anarchy.Tensions have exploded between Air-O-Matic, Inc. That said, I really wish Apple never let iFart on the store. 99 store in a respected city mall, which would never happen be/c there is a gatekeeper preventing crap from leasing space and degrading the shopping experience for customers who go to the mall with an expectation. But there's really no reason that many of these apps need to clutter a market place.

#IFART REJECTED BY APPLE INSTALL#

build a few apps, install them on your phone and friends w/ ad hoc distros. Look, I'm all about experimenting and hobbyist developers and there's really not much stopping you now.

#IFART REJECTED BY APPLE WINDOWS#

If we had a thousand+ configurations to deal with like Windows Mobile or Blackberry, we would likely not be publishing out of our apartment unless we had funding of some sort. It's in this regard (and others) that the iPhone wins, and while critics will find fault in a closed/commoditized hardware device - it's truly one of the primary reasons for so much interest in the iPhone (though possibly not recognized given the influx of 'new' software developers). And that's when things were relatively simple. especially when almost all the user-agents report a unique browser specific to the phone. Have you developed a Blackberry web-app? Have fun, it's a nightmare.

ifart rejected by apple

My guess is the Blackberry market will be nerfed by inconsistent hardware that will require extensive testing to ensure a consistent experience for all consumers.

ifart rejected by apple

This would let Apple pick and choose without criticism, while "experimenters" could keep the clutter off the store but in a true free market economy where if it was truly that great - it would be recognized with or without Apple's support. As an alternative, developers could apply for iTunes Publishing and give up 30% + extensive review process. That said, I really wish Apple had let apps run wild. In fact, we would happily pay ~$10k to publish to iTunes if it meant half the stuff on the store would not be there. Being limited by a $200 application fee to get 10 more slots is NOT going to kill a market for quality-focused developers (indie or not).










Ifart rejected by apple